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The gallery is for the display of Your Microlight Sims.   Inclusion in the Gallery does not imply the use of any products or services supplied by MicrolightSim.com Unless stated in the content
What is our simulator?
It is a professionally designed flight training aid. Real control column and rudder pedals are connected electronically to a computer system which simulates the behaviour of a real aeroplane. A large screen displays the flight instruments and a view of the world ahead of the cockpit.
On the screen, the instruments are scaled to appear a similar size and at a similar position to the real aircraft which makes it easy for the pilot to swap between the simulator and the real flying. When sat in the simulator’s seat, the perspective view gives a strong sensation of being ‘in the scenery’. This sensation of flying is real enough that a real-world pilots find themselves scanning the distance for ‘other traffic’ that they might need to avoid, and sometimes there is indeed other traffic for them to see!

The secret is that the controls are derived from real Thruster aircraft controls which means that they are in the right position to feel the same as in the real aircraft and the screen is placed so that the pilot gets an accurate perspective view. A sound system run through the aircraft-quality headsets and the base of the seat ensures the pilot can hear and respond to changes in engine sound, airflow noise and even the sound and feel of contact with the runway on landing.
The pilot’s seat and joystick are fitted with ‘tactile transducers’ to simulate the vibration and feel of the aircraft in flight. These are driven with carefully designed waveforms by the simulation computer to provide motion sensations, especially those associated with ground contact at take-off and landing. A large video screen shows an image representing the outside world and the aircraft instruments as viewed by the pilot in the left hand seat. The simulated instruments match the arrangement and behaviour of those in the real aircraft. As in the real aircraft, the instructor sits in the right hand seat and has full access to the controls to demonstrate the manoeuvres being taught. In addition, there is an instructor’s station allowing control over various flight parameters such as weather, fuel contents, or equipment failures such as a stuck airspeed indicator or an overheating engine.

Welcome to Microlight flights flexwing simulator, Evolution. This is the latest upgrade to are original Flexwing simulator.
Simulators are in use world wide this one is the first of it's kind in the with fully interactive controls. The simulator Instructor control station controls the simulator both on screen and in real time the flexwing microlight control bar which operates remotely from the control station, this gives the student pilot the feel that the behind him giving instruction.
The simulator trains the student pilot to flight level standards as laid down by the BMAA syllabus. The student pilot learns the flight drills and exercise execution in the flight simulator saving the instructor valuable flight time pracaticing the student the drills in the air this leaves the student time to hone his flight skills whilst in flight.

This is G-SIMU the photograph on the left shows Gary Oliver preparing to fly

The photograph on the right shows G-SIMU at the flying show 2012
Want to know what it feels like to fly a physics-defying exoskeleton? A project by Feng-GUI CEO, Rafael Mizrahi, and others, aims to do just that, and while their construction isn't a bleeding-edge, nano-engineered superweapon, it's a neat exploration of immersive digital experiences.

The device consists of a hang glider harness attached to a small crane, with UAV wings acting as the "flier's" wings and providing natural control of pitch and roll. With the help of virtual reality goggles, Google Flight Simulator, and a few other components, the setup transforms its participant into a bird, or - with some geek imagination - Iron Man, gliding high above the earth.

Rafael Mizrahi is a member of Garage Geeks, an Israel-based collective of techno-creatives which is responsible for such projects as WiiMan SuperHero, and a sculpture of a dove that poops Dove soap on people who walk under it. This is an organization we can all get behind. Mizrahi's company site contains overviews of several other collaborative research projects, including a Guitar Hero playing robot and a Tron Frisbee controller.
All cool, but we want to try the Iron Man simulator.


Where is the microlight angle? Check out the wind generator.

Saxon Microlights

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3 Axis and Sim

Microlight Flights

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Flex and Sim

Bedford Microlight Center

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Flex and 3 Axis

Hunsdon 2 can Fly

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Flex and 3 Axis